 58b20109cf
			
		
	
	58b20109cf
	
	
	
		
			
			import sys
import yaml
with open(sys.argv[1]) as fp:
    data = fp.read()
if not data.find("---") == 0:
    # no head
    print("NO YAML HEAD FOUND")
    sys.exit(-1)
data = data[3:]
head_end = data.find("---")
head = data[0:head_end]
data = data[head_end+3:]
metadata = yaml.safe_load(head)
cats = metadata.pop('categories', None)
if cats != None:
    if type(cats) == list:
        tags = cats
    elif type(cats) == str:
        tags = cats.split()
    tags = list(map(lambda t: t.lower(), tags))
    metadata["tags"] = ", ".join(tags)
    new_data = f"---\n{yaml.dump(metadata, default_flow_style=False)}---{data}"
    # write it
    print(f"coverted: categories to tags: {tags} - {sys.argv[1]}")
    with open(sys.argv[1], "w") as fp:
        fp.write(new_data)
    sys.exit(0)
if not metadata.get("tags", None):
    metadata["tags"] = "untagged"
    new_data = f"---\n{yaml.dump(metadata, default_flow_style=False)}---{data}"
    print(f"untagged: {sys.argv[1]}")
    # write it
    with open(sys.argv[1], "w") as fp:
        fp.write(new_data)
    sys.exit(0)
print("No changes needed")
		
	
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| author: dhananjayishere
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| comments: true
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| date: 2012-01-09 14:30:00
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| layout: post
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| slug: arrow-keys-input-in-python
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| tags: programing, python
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| title: Arrow Keys input in python.
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| wordpress_id: 93005403
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| ---
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| 
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| I had an assignment to write an applicaion to control a toy helicopter. It should accept the inputs from the arrow keys and then generate a serial signal. The serial port is connected to the interfacing circutary.
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| 
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| The major problem I faced was how to take arrow keys as input? Using the technical jargon - implement a non-bufferd input. A code to do it in console can be found [here](http://code.activestate.com/recipes/134892-getch-like-unbuffered-character-reading-from-stdin/). But its dirty and is implemented in a complex way that usage is little bit diffcult. At console level the code becomes more os-specific, as you can see from the above code. It has diffrent defenitions to implement the feature in each os.
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| 
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| The easy way to do this is using any windowing tool kits around, they all have a key logging abstraction implemented. Like this [code](http://stackoverflow.com/a/4205490). it uses the tkinter toolkit to read input. The way I suggest is using pygame, because it is designed to this stuff. (Which game doesnt have a single use arrow key used?)
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| 
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| You can get the keys from
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| 
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| {% codeblock lang:python %}
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| pressed_keys = pygame.key.get_pressed()
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| {% endcodeblock %}
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| and the key name as
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| 
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| {% codeblock lang:python %}
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| for key_constant in pressed_keys:  
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|     key_name = pygame.key.name(key_constant)
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| {% endcodeblock %}
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| 
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| Then its just a matter of comparing them with the key name,( of arrow keys in our case).
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| 
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| {% codeblock lang:python %}
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| if key_constant == 'up':
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|     port.write(_up_data)
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| {% endcodeblock %}
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| 
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| The complete code is available in [github](https://github.com/dhananjaynav/Scripts/blob/master/castalia/helicontrol.py)
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