// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/CPU.hdl /** * The Hack CPU (Central Processing unit), consisting of an ALU, * two registers named A and D, and a program counter named PC. * The CPU is designed to fetch and execute instructions written in * the Hack machine language. In particular, functions as follows: * Executes the inputted instruction according to the Hack machine * language specification. The D and A in the language specification * refer to CPU-resident registers, while M refers to the external * memory location addressed by A, i.e. to Memory[A]. The inM input * holds the value of this location. If the current instruction needs * to write a value to M, the value is placed in outM, the address * of the target location is placed in the addressM output, and the * writeM control bit is asserted. (When writeM==0, any value may * appear in outM). The outM and writeM outputs are combinational: * they are affected instantaneously by the execution of the current * instruction. The addressM and pc outputs are clocked: although they * are affected by the execution of the current instruction, they commit * to their new values only in the next time step. If reset==1 then the * CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather * than to the address resulting from executing the current instruction. */ CHIP CPU { IN inM[16], // M value input (M = contents of RAM[A]) instruction[16], // Instruction for execution reset; // Signals whether to re-start the current // program (reset==1) or continue executing // the current program (reset==0). OUT outM[16], // M value output writeM, // Write to M? addressM[15], // Address in data memory (of M) pc[15]; // address of next instruction PARTS: // Put your code here: // load A Register if it's an A instruction // load A Register if it's a C instruction with d1 bit set // AC d1 Nand Nand // 0 0 1 1 // 0 1 1 1 // 1 0 1 0 // 1 1 0 1 Nand(a=instruction[15], b=instruction[5], out=instructionAC); Nand(a=instruction[15], b=instructionAC, out=loadA); // load A Register with either an A instruction or ALU output Mux16(a=instruction, b=fromALU, sel=instruction[15], out=toARegister); ARegister(in=toARegister, load=loadA, out=fromARegister, out[0..14]=addressM); // load D Register if it's a C instruction with d2 bit set And(a=instruction[15], b=instruction[4], out=loadD); DRegister(in=fromALU, load=loadD, out=fromDRegister); // load R[addressM] if it's a C instruction with d3 bit set And(a=instruction[15], b=instruction[3], out=writeM); Mux16(a=fromARegister, b=inM, sel=instruction[12], out=fromARegisterOrRAM); ALU( x=fromDRegister, y=fromARegisterOrRAM, zx=instruction[11], nx=instruction[10], zy=instruction[9], ny=instruction[8], f=instruction[7], no=instruction[6], out=fromALU, out=outM, zr=zr, ng=ng); // jump if j1 bit set and ng bit set // jump if j2 bit set and zr bit set // jump if j2 bit set and zr, ng bit not set Or(a=zr, b=ng, out=nz); Not(in=nz, out=NZ); And(a=instruction[2], b=ng, out=J1); And(a=instruction[1], b=zr, out=J2); And(a=instruction[0], b=NZ, out=J3); Or(a=J1, b=J2, out=L1); Or(a=J3, b=L1, out=L2); // only jump if it's a C instruction // inc & load are mutually exclusive And(a=instruction[15], b=L2, out=load); Not(in=load, out=inc); PC(in=fromARegister, load=load, inc=inc, reset=reset, out[0..14]=pc); }